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/* * https://inorganik.github.io/countUp.js/ countUp.js v 1.1.0. Written by @inorganik. Available under the MIT (https://github.com/inorganik/countUp.js/blob/master/LICENSE.md) license. */ // target = id of html element or var of previously selected html element where counting occurs // startVal = the value you want to begin at // endVal = the value you want to arrive at // decimals = number of decimal places, default 0 // duration = duration of animation in seconds, default 2 // options = optional object of options (see below) function countUp( target, startVal, endVal, decimals, duration, options ) { // default options this.options = options || { useEasing: true, // toggle easing useGrouping: true, // 1,000,000 vs 1000000 separator: ',', // character to use as a separator decimal: '.', // character to use as a decimal }; // make sure requestAnimationFrame and cancelAnimationFrame are defined // polyfill for browsers without native support // by Opera engineer Erik Möller let lastTime = 0; const vendors = [ 'webkit', 'moz', 'ms' ]; for ( let x = 0; x < vendors.length && ! window.requestAnimationFrame; ++x ) { window.requestAnimationFrame = window[ vendors[ x ] + 'RequestAnimationFrame' ]; window.cancelAnimationFrame = window[ vendors[ x ] + 'CancelAnimationFrame' ] || window[ vendors[ x ] + 'CancelRequestAnimationFrame' ]; } if ( ! window.requestAnimationFrame ) { window.requestAnimationFrame = function ( callback, element ) { const currTime = new Date().getTime(); const timeToCall = Math.max( 0, 16 - ( currTime - lastTime ) ); const id = window.setTimeout( function () { callback( currTime + timeToCall ); }, timeToCall ); lastTime = currTime + timeToCall; return id; }; } if ( ! window.cancelAnimationFrame ) { window.cancelAnimationFrame = function ( id ) { clearTimeout( id ); }; } const self = this; this.d = typeof target === 'string' ? document.getElementById( target ) : target; this.startVal = Number( startVal ); this.endVal = Number( endVal ); this.countDown = this.startVal > this.endVal ? true : false; this.startTime = null; this.timestamp = null; this.remaining = null; this.frameVal = this.startVal; this.rAF = null; this.decimals = Math.max( 0, decimals || 0 ); this.dec = Math.pow( 10, this.decimals ); this.duration = duration * 1000 || 2000; // Robert Penner's easeOutExpo this.easeOutExpo = function ( t, b, c, d ) { return ( ( c * ( -Math.pow( 2, ( -10 * t ) / d ) + 1 ) * 1024 ) / 1023 + b ); }; this.count = function ( timestamp ) { if ( self.startTime === null ) self.startTime = timestamp; self.timestamp = timestamp; const progress = timestamp - self.startTime; self.remaining = self.duration - progress; // to ease or not to ease if ( self.options.useEasing ) { if ( self.countDown ) { var i = self.easeOutExpo( progress, 0, self.startVal - self.endVal, self.duration ); self.frameVal = self.startVal - i; } else { self.frameVal = self.easeOutExpo( progress, self.startVal, self.endVal - self.startVal, self.duration ); } } else if ( self.countDown ) { var i = ( self.startVal - self.endVal ) * ( progress / self.duration ); self.frameVal = self.startVal - i; } else { self.frameVal = self.startVal + ( self.endVal - self.startVal ) * ( progress / self.duration ); } // decimal self.frameVal = Math.round( self.frameVal * self.dec ) / self.dec; // don't go past endVal since progress can exceed duration in the last frame if ( self.countDown ) { self.frameVal = self.frameVal < self.endVal ? self.endVal : self.frameVal; } else { self.frameVal = self.frameVal > self.endVal ? self.endVal : self.frameVal; } // format and print value self.d.innerHTML = self.formatNumber( self.frameVal.toFixed( self.decimals ) ); // whether to continue if ( progress < self.duration ) { self.rAF = requestAnimationFrame( self.count ); } else if ( self.callback != null ) self.callback(); }; this.start = function ( callback ) { self.callback = callback; // make sure values are valid if ( ! isNaN( self.endVal ) && ! isNaN( self.startVal ) ) { self.rAF = requestAnimationFrame( self.count ); } else { console.log( 'countUp error: startVal or endVal is not a number' ); self.d.innerHTML = '--'; } return false; }; this.stop = function () { cancelAnimationFrame( self.rAF ); }; this.reset = function () { self.startTime = null; cancelAnimationFrame( self.rAF ); self.d.innerHTML = self.formatNumber( self.startVal.toFixed( self.decimals ) ); }; this.resume = function () { self.startTime = null; self.duration = self.remaining; self.startVal = self.frameVal; requestAnimationFrame( self.count ); }; this.formatNumber = function ( nStr ) { nStr += ''; let x, x1, x2, rgx; x = nStr.split( '.' ); x1 = x[ 0 ]; x2 = x.length > 1 ? self.options.decimal + x[ 1 ] : ''; rgx = /(\d+)(\d{3})/; if ( self.options.useGrouping ) { while ( rgx.test( x1 ) ) { x1 = x1.replace( rgx, '$1' + self.options.separator + '$2' ); } } return x1 + x2; }; // format startVal on initialization self.d.innerHTML = self.formatNumber( self.startVal.toFixed( self.decimals ) ); } // Example: // var numAnim = new countUp("SomeElementYouWantToAnimate", 0, 99.99, 2, 2.5); // numAnim.start(); // with optional callback: // numAnim.start(someMethodToCallOnComplete);