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/*===---- cmath - CUDA wrapper for <cmath> ---------------------------------=== * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * *===-----------------------------------------------------------------------=== */ #ifndef __CLANG_CUDA_WRAPPERS_CMATH #define __CLANG_CUDA_WRAPPERS_CMATH #include_next <cmath> #if defined(_LIBCPP_STD_VER) // libc++ will need long double variants of these functions, but CUDA does not // provide them. We'll provide their declarations, which should allow the // headers to parse, but would not allow accidental use of them on a GPU. __attribute__((device)) long double logb(long double); __attribute__((device)) long double scalbn(long double, int); namespace std { // For __constexpr_fmin/fmax we only need device-side overloads before c++14 // where they are not constexpr. #if _LIBCPP_STD_VER < 14 __attribute__((device)) inline _LIBCPP_HIDE_FROM_ABI _LIBCPP_CONSTEXPR_SINCE_CXX14 float __constexpr_fmax(float __x, float __y) _NOEXCEPT { return __builtin_fmaxf(__x, __y); } __attribute__((device)) inline _LIBCPP_HIDE_FROM_ABI _LIBCPP_CONSTEXPR_SINCE_CXX14 double __constexpr_fmax(double __x, double __y) _NOEXCEPT { return __builtin_fmax(__x, __y); } __attribute__((device)) inline _LIBCPP_HIDE_FROM_ABI _LIBCPP_CONSTEXPR_SINCE_CXX14 long double __constexpr_fmax(long double __x, long double __y) _NOEXCEPT { return __builtin_fmaxl(__x, __y); } template <class _Tp, class _Up, __enable_if_t<is_arithmetic<_Tp>::value && is_arithmetic<_Up>::value, int> = 0> __attribute__((device)) _LIBCPP_HIDE_FROM_ABI _LIBCPP_CONSTEXPR_SINCE_CXX14 typename __promote<_Tp, _Up>::type __constexpr_fmax(_Tp __x, _Up __y) _NOEXCEPT { using __result_type = typename __promote<_Tp, _Up>::type; return std::__constexpr_fmax(static_cast<__result_type>(__x), static_cast<__result_type>(__y)); } #endif // _LIBCPP_STD_VER < 14 // For logb/scalbn templates we must always provide device overloads because // libc++ implementation uses __builtin_XXX which gets translated into a libcall // which we can't handle on GPU. We need to forward those to CUDA-provided // implementations. template <class _Tp> __attribute__((device)) _LIBCPP_HIDE_FROM_ABI _LIBCPP_CONSTEXPR_SINCE_CXX14 _Tp __constexpr_logb(_Tp __x) { return ::logb(__x); } template <class _Tp> __attribute__((device)) _LIBCPP_HIDE_FROM_ABI _LIBCPP_CONSTEXPR_SINCE_CXX20 _Tp __constexpr_scalbn(_Tp __x, int __exp) { return ::scalbn(__x, __exp); } } // namespace std// #endif // _LIBCPP_STD_VER #endif // include guard