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<?php class wfArray { private $data = ""; private $size = 0; private $shiftPtr = 0; private $keys; public function __construct($keys){ $this->keys = $keys; } public function push($val){ //associative array with keys that match those given to constructor foreach($this->keys as $key){ $this->data .= pack('N', wfUtils::strlen($val[$key])) . $val[$key]; } $this->size++; } public function shift(){ //If you alternately call push and shift you must periodically call collectGarbage() or ->data will keep growing $arr = array(); if(wfUtils::strlen($this->data) < 1){ return null; } if($this->shiftPtr == wfUtils::strlen($this->data)){ return null; } foreach($this->keys as $key){ $len = unpack('N', wfUtils::substr($this->data, $this->shiftPtr, 4)); $len = $len[1]; $arr[$key] = wfUtils::substr($this->data, $this->shiftPtr + 4, $len); $this->shiftPtr += 4 + $len; } if($this->shiftPtr == wfUtils::strlen($this->data)){ //garbage collection $this->data = ""; //we don't shorten with substr() because the assignment doubles peak mem $this->shiftPtr = 0; } $this->size--; return $arr; } public function collectGarbage(){ //only call collectGarbage if you're alternating between pushes and shifts and never emptying the array. //If you don't collect garbage then the data that is shifted is never freed $this->data = wfUtils::substr($this->data, $this->shiftPtr); //at this point memory usage doubles because of the = assignment (string copy is made), so try not to call collect garbage unless you have to. $this->shiftPtr = 0; } public function zero(){ //Rather call this instead of collect garbage because it's way more mem efficient. $this->data = ""; $this->shiftPtr = 0; $this->size = 0; } public function size(){ return $this->size; } }